IL2006 Day 3: Closing Keynote: All the World’s a game… and all the men and women merely players

Posted on October 25, 2006
Filed Under Uncategorized |

Elizabeth Lane Lawley

Aside from Jane Dysart: 1493 people came to IL2006 this year…

many2many - group blog on social software… check it out sometime

terra nova - blog on virtual worlds … hmm… check it out too

She thinks games are as important as she used to think blogging was important

Lane is into World of Warcraft

What is a game?

So - Learning 2.0 - it’s a game - structure, goals, and prizes!

www.42entertainment.com./see.html - cool experience type things on this page…

Check out the enthusiastic/active/casual description… it’d be good to use as a different type of experience - one for customers. More than customer focused… hmm… more thinking is needed.

macarthur foundation - macfound.org - huge opportunity to go for grants on gaming/informal learning through them…

She sees Second Life as the AOL of 10 years ago.

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Comments

2 Responses to “IL2006 Day 3: Closing Keynote: All the World’s a game… and all the men and women merely players”

  1. hunter on October 25th, 2006 8:50 pm

    “She sees Second Life as the AOL of 10 years ago.”

    - was this meant as a compliment? ;-)

  2. Liz Lawley on October 25th, 2006 10:30 pm

    Not a compliment, exactly, but not a slam, either.

    Just as companies used AOL ten years ago to get their feet wet with online presence, but then moved to the distributed environment of the web, I think people are going to learn basic VW literacy in SL, but then move into a more distributed, less centralized set of virtual worlds.

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