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	<title>Comments on: Community and the Digital Experience</title>
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	<link>http://www.davidleeking.com/2007/07/25/community-and-the-digital-experience/</link>
	<description>David Lee King is the Digital Branch &#38; Services Manager at the Topeka &#38; Shawnee County Public Library, where he plans, implements, and experiments with emerging technology trends. He has spoken in the U.S. and Canada about emerging trends, website usability and management, digital experience planning, and managing techie staff, and has been published in many library-related journals. David writes the Internet Spotlight column in Public Libraries Magazine with Michael Porter. David maintains a blog at http://www.davidleeking.com</description>
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		<title>By: Richard Glady</title>
		<link>http://www.davidleeking.com/2007/07/25/community-and-the-digital-experience/comment-page-1/#comment-8981</link>
		<dc:creator>Richard Glady</dc:creator>
		<pubDate>Fri, 03 Aug 2007 02:12:22 +0000</pubDate>
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		<description>One of the realizations I have come to, is the fact that gamers and book readers (especially fiction book readers) are the same people.  They want an experience outside their normal lives. 

One way to bring the two groups together is to build a library web site that looks like Second Life(ish) that will draw in the gamers, have graphic links to Myspace and Facebook, and have fun interactions built around books-i.e. Flash based games.  The traditional catalog and databases still play a role, but as part of the entire &quot;Second Life&quot; virtual world experience.</description>
		<content:encoded><![CDATA[<p>One of the realizations I have come to, is the fact that gamers and book readers (especially fiction book readers) are the same people.  They want an experience outside their normal lives. </p>
<p>One way to bring the two groups together is to build a library web site that looks like Second Life(ish) that will draw in the gamers, have graphic links to Myspace and Facebook, and have fun interactions built around books-i.e. Flash based games.  The traditional catalog and databases still play a role, but as part of the entire &#8220;Second Life&#8221; virtual world experience.</p>
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		<title>By: University Update - Harry Potter - Community and the Digital Experience</title>
		<link>http://www.davidleeking.com/2007/07/25/community-and-the-digital-experience/comment-page-1/#comment-8797</link>
		<dc:creator>University Update - Harry Potter - Community and the Digital Experience</dc:creator>
		<pubDate>Thu, 26 Jul 2007 01:01:59 +0000</pubDate>
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		<description>[...] Efron                       Link to Article                harry potter Community and the Digital Experience &#187;  Posted at  David Lee King [...]</description>
		<content:encoded><![CDATA[<p>[...] Efron                       Link to Article                harry potter Community and the Digital Experience &#187;  Posted at  David Lee King [...]</p>
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