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experience

Showing Patrons the Door

by David Lee King on February 3, 2010

First, a funny story. When I lived in Nashville, I frequented a cool used record store. During one trip, I was trying to decide whether or not to buy a couple of old jazz cassette tapes (hey – I was on a tight budget).

The tiny shelf these cassette tapes were on was packed WAY too tightly, so when I tried to pull one cassette out to examine it, 2-3 others would fall out at the same time. And make lots of noise as they hit the floor (it was tile, of course). This happened a couple of times … in a row … and was pretty embarrassing!

So – to ease my embarrassment at not being able to figure out how to successfully pull a cassette tape off the shelf, a “helpful” shop security guard came over to me. He stood behind me, stared at me for a second, and said (and I quote) – “you’ve got 10 minutes, then you’d better be out of my store.” Then he walked away.

Boy, that helped. Thanks :-) That day, the store essentially “showed me the door” in no uncertain terms. Even though the problem wasn’t me – it was their tightly-packed shelf.

Now on to the title of this post, and to my point. Showing patrons the door? Yikes – we’d never do that (under normal circumstances, anyway)! Unlike the silly used record shop, librarians would never consciously walk up to a patron and tell them to leave if that patron was having trouble using something in the library … right?

I think we DO sometimes tell our patrons to leave when we make things difficult for them. We might as well be saying “here’s the door, don’t let it hit you on the way out.”

For example, if your library has a blog, do you moderate those comments? Quickly? I know of libraries that can go 1-2 weeks before they get around to moderating comments. In and of itself, moderating a comment is fine, as long as they are moderated fast (like within 1-4 hours). Blog posts are supposed to be the start of a conversation; comments continue that conversation. If those comments aren’t approved at least in the same day, you have essentially killed that conversation. To me, that sounds like showing patrons the door.

Is your website confusing? Do customers have to puzzle out what they need to do next while on your site? If so … your website is showing patrons the door. Same with our catalogs – a confusing catalog might just steer customers away from checking stuff out – and that’s one of our major, must-have services!

Do you let patrons sign up for a library card online (some libraries don’t)? How about having an online sign-up form that asks for WAY too much info? That’s a sure-fire way to show patrons the door.

What labels and naming schemes do you use on your site? Using heavy-duty librarian jargon might just be a great way to usher patrons towards the door.

How about not having a Facebook Page (or even blocking Facebook altogether)? Or simply doubting that your patrons use Facebook (without actually signing up for a Facebook account and checking)? Yet another way to show a group of very active, involved patrons the door.

Other ways to show patrons the door might include hard to find stuff on your website, hidden content, or even library services that aren’t mentioned anywhere on your website.

So – what do you think? What else shows patrons the door, and how can we fix that?

Pic by Cayusa

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UGame – ULearn 2010 Symposium

by David Lee King on January 20, 2010

I’m pretty psyched to be speaking at a number of cool places this year (if you’re really curious about my 2010 schedule, look at my presentations page – I try to keep that up-to-date with upcoming speaking gigs).

One conference I’m pretty psyched to be attending and speaking at is this year’s UGame – ULearn symposium. It will be held on April 1 in Delft, Netherlands.

OK – I admit. I’m geeked out about this one for a number of reasons here:

  1. It’s in the Netherlands! What’s not to like about that?
  2. I get to visit the DOK Library Concept Center, one of the coolest libraries ever
  3. I get to visit with some of my Dutch friends and colleagues who I usually only see online and at a couple of conferences
  4. Because this year’s UGame – ULearn symposium is all about the user experience.

Here’s more about the conference (from Jaap van de Geer):

“This year … UGame Ulearn … is all about the User Experience. Next to the use of gaming in educational programs and in libraries the theme of UGame Ulearn is always Innovation & Inspiration, with the focus on new services and products.

User Experience or UX has to do with the way customers or clients see your company, website and service. Is the experience satisfactory then they will come back, if not you may never see them again. The User Experience starts at home. Internet and the website play an important role, but also mouth to mouth and communication through communities such as Facebook and Twitter. How we can provide the best experience and which products can help us is the essence of UGame Ulearn 2010.

1st April the Auditorium of the TU Delft opens to welcome 700 librarians and educators. International speakers such as Michael Stephens, David Lee King and Gary Vaynerchuk will bring the visitors up to date under excellent supervision of our own world famous pod/vodcasting priest Father Roderick. This year we have decided to make the Exhibit Hall an important and interactive part of the conference with workshops and pitches and we make sure people have enough time in between speakers to visit the stands and listen to presentations on the latest innovations.”

So … if you’re able, come learn about the user experience with me! It should be a great symposium. If you can’t come in person, I promise to take good notes and post those … I might even post some photos and videos, too.

Here’s a video promo for the symposium:

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Stickers or Cushions?

by David Lee King on December 13, 2009

No seat or unintended consequences?Take a look at this pic – it’s at the Chicago O’Hare International Airport Denver airport. I really don’t know the why’s behind this sticker, but I can guess. And I’d guess it goes something like this:

When the moving walkway was installed, they made these little metal ledges. Maybe the ledge houses a belt, or gears … maybe it’s just for looks. Who knows?

Either way, as the airport got busier, and delays started happening more often, customers looked around for a seat and couldn’t find one. Then they eyed that handy, seat-sized ledge … and sat.

When airport staff noticed that lots of people needed seats, and were using those handy little seat-sized ledges, what did they do? Did they install more seats? An overflow room? Restaurants with more seating? Nope. They chose to put a big fat sticker on the seat-sized ledge that reads “no seat.”

So – a question. Who do you think airport administrators were thinking of when they created that sticker and stuck it to the makeshift overflow seating area? Were they thinking of their customers, who didn’t have a place to sit? Or were they thinking of their staff? I’d guess the airport’s decision had more to do with themselves than with their paying customers with tired legs.

Moral of the story? Always put your customers first. In the airport’s case – instead of a “no seat” sticker, how about putting out cushions? Work hard to always improve your customers’ experience while using your services, even with the seemingly innocuous things (like little seat-sized metal ledges).

Your customers will remember it and you will be a hero.

Update – Chuck Cannon, Director of Public Affairs at Denver International Airport pointed out that I had the wrong airport. Sorry! Just updated the post.

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IL2009: Experience Design Makeover

by David Lee King on October 28, 2009

Here’s my Tuesday morning presentation on Experience Design Makeovers for library websites. Even better – some of the presentation was livestreamed here and here!

Enjoy!

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Conversation is Experience

by David Lee King on October 8, 2009

Some web designers, especially those with a marketing or graphic design background, say they want to build an experience – but their designed experience, no matter who the website is for, tends to be designed like a movie or a rockstar’s website  – heavy on the Flash, on the intro page (complete with low-pitched ominous music), and it makes cute noises when you click on a link.

That’s great for a movie or a rockstar website. But most of us are building library, organization and company websites. What type of “experiences” should we be creating for those types of websites?

Conversation Spaces

Visitors to your website want to talk – with you, and with each other. Are you providing conversation spaces? The web is FULL of conversation now – check out Amazon, most newspaper and TV news sites, YouTube, this blog, Facebook, Twitter – all spaces where conversation can happen. And conversation DOES happen, because that’s what people do. We like to talk, we like to share, we like to voice our opinion (as I hope some of you do in the comments!).


So, my simple digital experience tip for today is this – make sure to create conversation spaces on your websites. Places like comment boxes, online forums or discussion groups around a topic, Twitter accounts for feedback, online places to Ask a Librarian, etc.

Enable Conversations

Also remember to actually enable conversations once you build the space. What’s that mean? In my library’s case, we allow unmoderated comments to fly free and easy onto our digital branch. I know what some of you are thinking – “OMG, David! Don’t you have a TON of cussing, swearing, name-calling, and other highly inappropriate things being posted? How could you EVER allow that!???!!??”

Um. No. We simply don’t have that. Yes, once in awhile we have some negative comments. But why would we moderate or not show those? Instead, we respond appropriately.

But some of you will need to moderate comments for one reason or the other (i.e., those old-fashioned city attorneys who haven’t yet discovered the joys of Facebook). If you DO moderate comments, make sure to do it quickly. Same day is good. Same hour is best. Why? Because it’s a CONVERSATION. If someone starts a conversation and you don’t get around to moderating the comment for a few days … well, you have killed the conversation. And that’s really no conversation at all.

pic by Adventures in Librarianship

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Connecting the Physical to the Digital

by David Lee King on September 14, 2009

IMG_0516Recently, while on a family vacation, I noticed something in a couple of stores … and thought I’d share.

My kids wanted to venture into the Disney Store and Build-A-Bear, and I went along for the ride. While in both stores, I saw signs that directed customers to check out the stores’ websites. But not just for kicks – look at what the signs said:

Disney: “Visit DisneyStore.com for an Additional Selection of …”

Build-A-Bear: “have fun and give back at Buildabearville.com.”

This is cool. Why? In both cases, the stores didn’t just have a sign letting customers know they have websites. Nope. Instead, they directed customers to visit the store websites for specific reasons.

By providing those reasons, they helped extend the customer experience with the store onto the web (and into our homes), after the fact. This type of after-the-purchase experience is sometimes called a “post-show” experience. The actual “show” was buying the product or visiting the store.

We can go a bit further with this, too. Look at the specific instructions we are given: Disney directs us to “an additional selection” of stuff. Think about that for a sec – they’re saying the larger, more complete store isn’t the physical store – it’s the digital store – the website.

Build-A-Bear directs us to their virtual world, where we can “have fun and give back.” OK – I don’t get the “”give back” part. But the “have fun” part I do understand! They’re giving you a specific reason to visit their website, and are suggesting it will be a fun experience. I’m guessing they get a lot of first-time traffic with those signs!

When you leave our libraryGuess what? We can do this too!

Look at this pic of a sign in my library, for instance (bigger version here). For a while, we had this large banner sign up by the exit doors – everyone walking past saw this sign. Our goal was simply to remind people that although they were leaving our physical building, their library experience didn’t have to end there. They can visit our digital branch and still do lots of stuff!

We could also direct customers to our “larger store.” Think about this for a sec – which place gives you a larger selection of library materials: browsing the shelves at the physical library … or visiting the online library catalog and putting stuff on hold?

Your larger, more complete library is NOT the physical building. It’s the website – the digital branch.

I’m guessing there are other ways to connect customers to your digital branch, as well as other reasons to do so… what are they? I’d love to hear them!

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Writing an Experience Brief

by David Lee King on August 10, 2009

Designing the Digital Experience was reviewed!I just realized that I mentioned using an Experience Brief in my book and in some of my presentations, but haven’t explained much about actually writing one. Since it’s something I want to do for my library’s website, I decided to do some “how-to” research on writing experience briefs … here’s what I found.

First of all – what exactly is an Experience Brief? It’s related to the Creative Brief, from marketing land. A Creative Brief is used to succinctly describe all the stuff the creative group plans to do to promote a new product. An experience brief uses that same concept … but helps define the experiences a customer should experience while using your website.

An Experience Brief is summed up by 8sharp: “The Experience Brief goes beyond “look and feel” and asks, “What is the experience we want the user to have?”"

37signals’ ebook, Getting Real, gives another brief taste of what an Experience Brief is all about. “So what should you do in place of a spec? Go with a briefer alternative that moves you toward something real. Write a one page story about what the app needs to do. Use plain language and make it quick. If it takes more than a page to explain it, then it’s too complex. This process shouldn’t take more than one day.” They don’t really mention writing an experience brief … but writing a one page story about what the app/website needs to do IS a way to focus completely on the experience of the site/app.

MJ Braide goes a bit further in Get More From Brand Strategy Part Two: The Experience Brief. Here are some relevant quotes from the article:

  • “The Experience Brief is designed to help focus on the experiences that have the greatest impact on those that matter most to you. It begins with an inventory of the major interactions with whomever you consider to be your most important audiences.”
  • “For each of the most important groups, target experiences are defined that are closely linked to the brand promise. Important: this is about THEM not about YOU. It is the impressions, feelings and beliefs that you want to occur in THEIR minds, through what you do.”
  • “As with the Creative Brief, the Experience Brief is then used by every division and department of the organization to inform service standards, interaction protocols and whatever else the playbook demands, based on your strategy and the economics of your relationships.”

Finally, some words of advice from Advertising Age – What Are You Packing Into Your (Creative) Briefs?

  • Think simple. The more sophisticated the brief, the simpler it should be. The more glissandi and grace notes the piece has, the harder it is to play.
  • More spaces to fill present a greater opportunity for bad poetry. Avoid theoretical definitions; keep the language at the 8th-grade level.
  • It’s been suggested that you’ll know you’re onto something big when you can pitch the story in under 30 seconds. Can you deliver an elevator speech for your product? Are you writing it to be read?

Hope this helps! ANyone have anything to add? Do you know what goes into writing either an experience brief or a creative brief? Ever written one? Please share!

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Usability Goes Halfway

by David Lee King on August 5, 2009

me on the iphoneUsability is great – you want to have a website that’s usable, right? Lots of organizations do usability studies – even pay for them. But you know what? Usability only tells half the story. And that’s bad.

Here’s what I mean. Usability deals with traffic control – it answers things like “can they click it?” or “Do they understand the signage?” Usability tends to deal primarily with real estate – with structure (or with the “actual building”). But that’s only one part of the whole problem.

Even one of the fields that usability comes from is suspect – HCI, or Human Computer Interaction. What’s wrong here? The whole focus is on human to computer, or computer to human. I’m not always interacting with the machine anymore. When I blog, tweet, send a Facebook update … when I add a video to YouTube or a photo to Flickr … Yes, I’m interacting with “the machine” to get my stuff into my account, so it appears on the web. But I’m also interacting with the person at the other end – the viewer/reader/watcher/commenter. And to me, that interaction is the goal – not the computer interaction.

Let’s go a bit further with our websites. Start working on the whole experience – not just a tiny part of it. Think of it this way: do you want a website that is functional, or one that engages people? One that maybe even “delights?” That page is designed for the experience – not just for usability.

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Create an Experience

by David Lee King on July 18, 2009

Guess what? Your website visitors are experiencing something right now. Is it good or bad? Easy or hard? Do you know? The good web designer plans for and builds deliberate experiences into a website, rather than hoping for the best.

Think about it. Visitors to your website are always experiencing something while there that goes way beyond simple usability. Designing for usability alone only goes so far. You can test for usability until you’re blue in the face … and you know what you’ll end up with? A usable website. Period. Your customers might be able to navigate your website, but hate the overall experience. They might not have reached that user enchantment phase that Kathy Sierra talks about. Since you aren’t deliberately planning out the total digital experience your visitors have while on your site, their experience will be haphazard at best. You did, in fact, create an experience. Just an unplanned one.

good bookSo how do you plan an experience? For starters, do one thing – think about it. Sit down and deliberately think through the experience you want your customers to have while on your site. Have a brainstorming session. Out of that brainstorming session, create what’s called an Experience Brief – a short, no more than one-page document describing the experience customers should have while on your website. Don’t focus on products, content, or functionality – instead, describe the experience they have while there. Here’s a post that talks a bit more about writing experience briefs.

The key to writing an experience brief is this – focus on the customer at all times. Write the experiences your customer should have. Not key user interactions, not functionality the user should be able to do – but the experience the customer should have, from their viewpoint.

So – step one to creating an experience? Purposefully create and plan that experience.

pic by shifted, book by Aaron

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Revitalizing the Library Experience – ALA2009

by David Lee King on July 12, 2009

Speakers – Joan Frye Williams and George Needham

georgeandjoan.com

The Classic Objections:
- it will never work
- we tried that…
- our patrons etc won’t like it ..
- etc

Stop thinking of the Library Experience as the library experience. When we talk about that, we usually focus on what we do.

They’ve visited lots of libraries, and found out there’s not often a true customer focus.

We need to think more about what the user does, and who they are!

Joan mentioned TSCPL! They love our mission statement – “you know us, and we know you.” (cool – I wrote that part :-)

Being held back by confidentiality – we often go for ignorance & call it privacy and confidentiality

The independent user is invisible to us.

Re-imagine the user experience!!! Yes. The experience belongs to the user.

If we imagine the user as our audience, we get mad when they don’t applaud us. Interesting thought…

Patrons should start feeling successful right when they walk into the library – just like when they use google (ie., there’s no user manual for google)

situational signage

Shouldn’t have to use our jargon just to get started (hmm… databases fails here…)

Environments that learn from and adapt to the user is the right way to go

New ways to experience library service – layered services. A way to unfold what the library offers

Time: layer services depending on how much time the patron has
Ex – quick start guide vs complete manuals
So – set up libraries for both the “I have no time” patron tot he “I can spend a day here” patron

Place: layer services by place.
- the users aren’t remote – the services are.
- the library experience takes place outside the library.
- all social networking, web, etc certainly does. iPhone apps, Facebook are examples
- Showing barcodes on signs – scan it with phone, get local info – b-tags.
- me – could you set up a b-tag for a “fact of the day” and put it in a park/mall/on the street/in a school? Hmm…

Make sure it’s always about them, never about us

First Impressions:
- how does your place look on a first impression?
- how many of you use the same doors/bathrooms as the patron?

Get out from behind the desk

Org chart/service points – circ desk, ref desk, etc. For the patron, it’s all part of the same story.

First point of contact – driving around building, walking into the library, etc. Who does the intercept? Usually the shelver.
- deploy staff around the library, standing up – you will increase the number of interactions
- make this intercept so that everyone, building, etc can make that intercept universal

Triage – figuring out some choice to make.
- we act as if we are the arbiters of triage (ie., the reference interview). Instead, most people do this themselves. You watch the other people instead of talking to staff. It HAS to be self-service.

I have a stupid question… translation – your library, setup, etc  just made someone feel stupid. Not a good thing.

Outcomes: When a patron needs to use a computer to do a job search, the goal isn’t to find a guide or do a job search … it’s to find a job.

Patrons are looking for staff that want to enter into their success…
- gave an example of an academic library – student said here’s what you do – find a librarian you can work with, who seems to care, and they will help you ace any class. Didn’t say they will help you find a book… They are looking for success, and we need to set up our libraries that way.

Main goal – get people to come back – it’s all about relationships… not stuff.

Revitalize your point of view.

“Libraries are at a crossroads” – actually, everyone’s at a crossroads. Successful libraries help guide people through their crossroads. There are a lot of common ones – ie., birth, marriage, divorce, retirement, getting a job, etc.

Wane Gretsky – “I don’t skate to the puck, I state to where the puck is going to be.” Libraries can do this, too – we know some common transformations/crossroads – so how can we be there at those crossroads for them?

Communication of meaning – that’s the business we’re in. Google can’t do this. We should be building this across the community. It’s not transactional, it’s not about the stuff. The setup of transformation is a heck of a job to be in.

Staff is also at a crossroads:
- start treating people like they’re smart and independent.
- presumption of innocence – don’t defend against potential disaster.
- the reference desk – feels like the seat of shame.
- respect and remember their preferences.
- look for ways to say yes.

Give respect and get respect – you have to treat every connection as if it has a transformative potential.

The library experience has that long, transformative view. It’s not about the transaction.

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